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Devlog
Submission to "Unnecessary Sequels" - Awful Summer Jam 2018
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Earhart of Darkness
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Devlog
Dev Process
August 24, 2018
by
Nihiloss
Day 1: Implemented a CSV parser from exported Tiled maps to Unity, as I realised I'd never be able to create a decent enough map generator in the time limits I had available, and that balancing would...
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